


It looks for certain parameters in the file and draws conclusions from that how to fly. Fifth, The "AI-pilot" does some stupid things and doesn't fly by the book. There is tons of stuff that can be done to reduce the number of flightmodel calculations X-Plane does. Forth, and maybe most important, I started optimizing the flightmodel. Little details we can live without since we most of the time will observe these aircraft from some distance. Second, I started removing and replacing textures. First I removed the obvious, panels, sounds, instruments, since we of course don't need those. Also got a few hints from Austin how their flight logic is. So I started to play around a bit with these aircraft. When using "normal" aircraft as AI, this will on most systems result in a SIGNIFICANT framerate drop! In many cases the sim gets useless if you have more than a couple/few AI aircraft.
